package com.swordfish.touchinput.radial.layouts

import android.view.KeyEvent
import androidx.compose.runtime.Composable
import androidx.compose.runtime.State
import androidx.compose.ui.Modifier
import com.swordfish.touchinput.radial.controls.LemuroidControlCross
import com.swordfish.touchinput.radial.controls.LemuroidControlFaceButtons
import com.swordfish.touchinput.radial.layouts.shared.ComposeTouchLayouts
import com.swordfish.touchinput.radial.layouts.shared.SecondaryButtonCoin
import com.swordfish.touchinput.radial.layouts.shared.SecondaryButtonMenu
import com.swordfish.touchinput.radial.layouts.shared.SecondaryButtonMenuPlaceholder
import com.swordfish.touchinput.radial.layouts.shared.SecondaryButtonStart
import com.swordfish.touchinput.radial.settings.TouchControllerSettingsManager
import com.swordfish.touchinput.radial.ui.LemuroidButtonForeground
import gg.padkit.PadKitScope
import gg.padkit.ids.Id
import kotlinx.collections.immutable.persistentListOf
import kotlinx.collections.immutable.persistentMapOf

@Composable
fun PadKitScope.Arcade4Left(
    modifier: Modifier = Modifier,
    settings: TouchControllerSettingsManager.Settings,
) {
    BaseLayoutLeft(
        settings = settings,
        modifier = modifier,
        primaryDial = {
            LemuroidControlCross(id = Id.DiscreteDirection(ComposeTouchLayouts.MOTION_SOURCE_DPAD_AND_LEFT_STICK))
        },
        secondaryDials = {
            SecondaryButtonCoin()
            SecondaryButtonMenuPlaceholder(settings)
        },
    )
}

@Composable
fun PadKitScope.Arcade4Right(
    modifier: Modifier = Modifier,
    settings: TouchControllerSettingsManager.Settings,
) {
    BaseLayoutRight(
        settings = settings,
        modifier = modifier,
        primaryDial = {
            LemuroidControlFaceButtons(
                ids =
                    persistentListOf(
                        Id.Key(KeyEvent.KEYCODE_BUTTON_A),
                        Id.Key(KeyEvent.KEYCODE_BUTTON_B),
                        Id.Key(KeyEvent.KEYCODE_BUTTON_Y),
                        Id.Key(KeyEvent.KEYCODE_BUTTON_X),
                    ),
                idsForegrounds =
                    persistentMapOf<Id.Key, @Composable (State<Boolean>) -> Unit>(
                        Id.Key(KeyEvent.KEYCODE_BUTTON_A) to { LemuroidButtonForeground(pressed = it) },
                        Id.Key(KeyEvent.KEYCODE_BUTTON_B) to { LemuroidButtonForeground(pressed = it) },
                        Id.Key(KeyEvent.KEYCODE_BUTTON_Y) to { LemuroidButtonForeground(pressed = it) },
                        Id.Key(KeyEvent.KEYCODE_BUTTON_X) to { LemuroidButtonForeground(pressed = it) },
                    ),
            )
        },
        secondaryDials = {
            SecondaryButtonStart()
            SecondaryButtonMenu(settings)
        },
    )
}
